If you have a complex colour scheme in mind, you might want to go back and edit your original BMP, move elements around so they change grid squares. There's a grid you have to work to (visible in the Windows prog, invisible in the DOS one), and only one foreground colour is allowed per grid square. Load your BMP into the whichever program you decide to use, convert to EPA (if you're using the Windows version), and then start painting! Only problem is that for EPA 1.0 files you can't paint individual pixels different colours. Unfortunately, it doesn't let you paint the logos, only converts them, and painting them in an ordinary graphics program can be a bit fiddly (see why below.). The third choice is EPACODER, which is freeware and does support EPA2. Essentially, it's the same as the Windows version, only free - though I don't know if it supports EPA2 or not. Alternatively, you could use Award's own utility, BMP2EPA for DOS. One is BMP2EPA, by Michael Rosenbaum, which is a Windows app (now freeware again). ![]() Now to convert to EPA and add color, you have three choices. ![]() If you have a EPA 2.0 BIOS, you can create an actual 16-color bitmap, same size, and just convert it without having to paint. Creating the BMP isn't too hard, use whatever program you like.only limitations are that for EPA 1.0 the file must be 136x84 pixels, and in black and white only - 2 colour mode, or 1bpp.
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